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Development

 AFTERMATH 
Lead designer:

Guillaume Perraud

Engine:

Unity

Progs:

Guillaume Perraud, Baptiste Lajarge

Arts:

Axel Segala, Amaury Dangreau

Genre:

RTS

Tags:

Dystopy;Uchronia;Wargame;Future;Theory crafting;Strategy

MystFreak Projectile Package. Work in progress ...

Adaptative Camera and third person move.

works with Xinput for unity

Camera/Move. Work in progress ...

Hitbox behaviour in 3D space

Can operate change of hitboxes on Time. Also implement a combo system

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Projectile for unity with great physical detection, generic, and easy to use

Some Tools

ODYSSEY

AFTERMATH

RESCUE

FUNGUS WAR

Games

Aftermath

Star Crusade

Odyssey

Astre

Sliderz

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© Guillaume "MFK" Perraud, game designer

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