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Guillaume
Perraud
MystFreaK's
Design
Development

AFTERMATH
Lead designer:
Guillaume Perraud
​
Engine:
Unity
​
Progs:
Guillaume Perraud, Baptiste Lajarge
​
Arts:
Axel Segala, Amaury Dangreau
​
Genre:
RTS
​
Tags:
Dystopy;Uchronia;Wargame;Future;Theory crafting;Strategy
MystFreak Projectile Package. Work in progress ...
Adaptative Camera and third person move.
works with Xinput for unity
Camera/Move. Work in progress ...
Hitbox behaviour in 3D space
Can operate change of hitboxes on Time. Also implement a combo system
Projectile for unity with great physical detection, generic, and easy to use
Some Tools
ODYSSEY
AFTERMATH
RESCUE
FUNGUS WAR
Games
Aftermath




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Star Crusade
Odyssey
Astre
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